Review: League of Legends is Addicting

I downloaded League of Legends by Riot Games, thinking that I would be bored out of my mind. About 30 hours of gameplay later and 10 levels earned, I need a support group to get me off of this damn game.

The best worst part about this game is the fact that it’s totally FREE.  The production value of the game is amazing for that price.  Of course, they offer plenty of incentives to spend money on it, but it’s not a requirement.

Reviewed after the jump.League of Legends is the spiritual successor to the DotA (Defense of the Ancients) mod for Warcraft III.  This time, there are many times more heroes to play with.  For the uninitiated, LoL looks and feels much like a Blizzard RTS, except without the mass unit management.  Instead, you get one character to play with, and 2 or 4 other teammates depending on the game mode (3×3 or 5×5).  Each unit has a unique set of abilities.    Choose from archtypes including tanks, mages, stealth ninjas, offensive carries, and everything in between.

This is the straight and condensed PVP experience.  AI driven armies run paths from one base to the other, and initiate battles when they meet.  It’s up to the “Champions” to push the war’s outcome one way or another.  The interface is almost straight out of the Warcraft III playbook.  There is a map and “fog of war” that prevents you from seeing everywhere.

The game offers a slate of characters for you to choose from, each an archetype sampling of the total lineup (about 40+).  I initially started with Katrina, a rogue-ish fighter with teleporting abilities.  I quickly switched my favorite character to a poisonous rat called Twitch, an offensive ranged fighter with poison arrows and the ability to sneak up on enemies with invisibility.

To be honest, balancing is probably an on-going battle with this game.  It is very easy to see that some characters just pack more punch than others… and it’s up to you to figure out which.  It’s possible to add more to your character by buying items at a store located back at your base, and you also get a couple customizable spells as a “Summoner” which enable you to heal units or teleport once in a 4 minute cooldown.

The Verdict

This game is simple, straightforward, and addicting as hell.  The main disappointment I have over the game is the extreme limitation on game maps that they have.  For such a diverse lineup of characters, they only have 2 maps to play on, and it gets old after a while.

The best part about this game is that it’s free.  There really isn’t much to it, so I doubt anyone would pay much money for this game anyway, but it’s worth the price many times over.

I’d recommend checking this game out on a lazy Sunday afternoon.  After download, it’s pretty quick and easy to jump into a match and start spellcasting to your heart’s content.

  • Matt Bell

    I've been trying to get Zack and Jeff to play it forever. I'm on about 3 hours every other night on average